Check out Nest Quest on: itch.io

My Role: Gameplay Programmer

  • Made in Unreal Engine 5 | Team Size: 11
  • Developed foundational gameplay mechanics such as movement and collectables using Blueprint
  • Implemented UI and HUD elements using assets created by artists
  • Applied Agile Scrum development practices to define and organize tasks, identify and mitigate risks, and ensure constant communication with the rest of the development team