Check out Nest Quest on: itch.io
My Role: Gameplay Programmer
- Made in Unreal Engine 5 | Team Size: 11
- Developed foundational gameplay mechanics such as movement and collectables using Blueprint
- Implemented UI and HUD elements using assets created by artists
- Applied Agile Scrum development practices to define and organize tasks, identify and mitigate risks, and ensure constant communication with the rest of the development team
